Out of hand?

Theres so many things going on at once at the moment, communication is non existent, people really need to be taking part more.

Ive divised a floor plan of what is playable within our level, theres seemingly more and more added to this level of ours every time we meet, but ive decided if we run with the quarantine sheeting and such we can block off a majority of places and rat run the character through the level.

Team plan is to meet up each day to show whats going on and talk about any ideas people are having, theres no more creative elements to discuss now, we have our theme, only discussion now is about grime, clutter, and other such things.

I want people to help research the various types of grime, mold etc that can be found on various surfaces

-ground mould
-wall mould
-mould on plastics
-mould on fabrics etc etc

The research done apart from what i have compiled seems to not have been done, we cant rely on me as a soul 2d lead because that will ultimatly end up in me personaly having to go through every model checking to see if the grime knits well with each other.

Also, please, please PLEASE by the end of the week, read the blog, posted asset levels on the spreadsheet, seriously wiking me off that im having to organise an no one is paying attention, i even researched a template file so scaling in max is the same as unreal, people still havent taken that or even know what it is even though i went to each person an told them to take it.

We gotta sort ourselves out people!!! seriously!


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